Re: [Jeu] Le sphinx à deux fêtes
Publié : sam. févr. 14, 2026 6:26 pm
The last of us rpg ?
Each playable character has Skills and Gifts. Skills are the mundane abilities of the characters, while Gifts are supernatural abilities granted by a Living Saint.
Gifts are unique to each Vibe, the playable character class.
[Nom du jeu] has six standard Vibes. Pick your preferred Vibe, jump to the corresponding page, follow the instructions, and fill your character sheet accordingly.
Once you’re done, move on to the More about your character section and roll on the remaining tables.
FIRESTARTER: You’re fearless and bold, fascinated by fire and flames like the one that burns inside you.
SEER: All you see are signs. Sometimes you can’t tell whether they’re real or a product of your imagination.
SPLINTER: You’re so broken that you can’t break anymore. You roam the Lost Bay valuing freedom above all else.
SCANNER: In your crib it’s easier to find video tapes than food or clothes. You hack community TV streams, turn them into masterpieces, and bounce them back to their oblivious audience.
SCREAMER: Your voice is as sweet as honey, and as sharp as a fine blade. Your vocal chords can sing, charm, crush. There’s so much inside you, you need to let it go.
MONARCH: You fear the world of humans, and find comfort in small things and beings, like your dear friends the bugs.
ADVANTAGE
Advantage is how difficult you are to “wear down” in a hand-to-hand duel. It is essentially how much of an edge you have going into a fight, both physical and psychological. A character usually begins every scene with 3 Advantage. A character’s use of Advantage may be impeded by armor, and the base amount can also be increased in certain ways (such a mastering a dueling style). In a Duel, whenever a character is attacked, you have the choice to make a Reaction (such as a parry, assuming you have an action to spare), take the hit, or Yield Advantage. Yielding Advantage usually means quickly backing away from your opponent as they gain ground on you, but this need not be the case.
En 1331 se crée la confrérie des ménétriers, sur le modèle des autres corps de métiers. Leurs "patrons" sont Saint Julien et Saint Genest et à Paris la rue Saint Julien des Ménétriers leur est réservée. C'est là qu'on vient leur proposer des animations, qu'ils viennent assurer à domicile. Les ménestriers de Paris sont spécialisés (en chants, danse, jonglerie, représentation dramatique...) tandis que ceux qui vont à travers le pays assument plusieurs rôles.
Ils répondent à plusieurs dénominations qui, si elles ont chacune une valeur précise, tendent vite à se confondre : ménestrels, baladins, jongleurs, ménétriers, troubadours, trouvères, bateleurs...